Once you have your manifest.json , textures, and behavior files, zip them together and rename the file extension to .mcaddon . 3. Useful Tools
I can provide tailored templates or JSON examples based on your needs. AI responses may include mistakes. Learn more Share public link
@Override public boolean hurtEnemy(ItemStack stack, LivingEntity target, LivingEntity attacker) target.setSecondsOnFire(5); // Set target on fire return super.hurtEnemy(stack, target, attacker); Convert Jar To Mcaddon
No tool can convert every Java mod perfectly. The underlying engines are vastly different, and certain features simply cannot be replicated in Bedrock Edition:
The community has also developed several command-line and Python-based tools. is a Python tool that compiles add-on files and watches for changes to compile them instantly. add-on-releaser is a Node.js command-line tool that automates generating release files for your Bedrock add-ons by packaging development packs into MCADDON format. Once you have your manifest
For mod creators, conversion also expands your audience dramatically, putting your content in front of the massive Bedrock player base.
Recreate the Java gameplay logic using Bedrock or JavaScript . AI responses may include mistakes
Once your resource folder has the visuals and your behavior folder has the functionality, it is time to compile them.
Simple content generally converts with high success rates:
April 20, 2026 Reading Time: 4 minutes
Components dictate logic. Open a new JSON file in your Behavior Pack/entities/ folder and assign built-in vanilla components like minecraft:movement , minecraft:navigation.walk , or minecraft:behavior.nearest_attackable_target .