Daily Lives Of My Countryside V0311 Bugfix Upd __exclusive__ -
Subtle glitches, such as character models clipping through walls or typos in dialogue scenes, have been corrected for better immersion. Perfecting Your Daily Routine: A Guide
Another player, , notes: “The daily lives feel more... daily. The time glitch ruined immersion. Now I actually watch the sun move across my kitchen floor.”
Let’s plow through the dirt and get to the seeds of this update.
Map teleportation bugs have also been resolved. A lingering coordinate error that accidentally routed players to an incorrect river layout instead of the proper boundary zone has been fixed. Event duplications were similarly addressed; a prominent engine issue caused two instances of the character Anna to load into the environment simultaneously during the holiday phase (one tracking upstairs and one interacting with a snowman), fracturing immersion and leaking system memory. daily lives of my countryside v0311 bugfix upd
Thank you all for your continued support and patience! As always, if you encounter any new bugs, please drop a report in the #bugs channel on Discord or reply to this post.
Reduced stuttering on lower-end devices during the transition between the farm and the town. Script Cleanup:
: Overwrite the old game files with the new v0.3.11 files. Subtle glitches, such as character models clipping through
: Fixed a missing hand issue with Callum during Mabel's first night and corrected a missing face after the cow event. Technical Fixes
: Improved event triggers for Sadoka and Anna’s rainy night events .
The biggest improvement is on mobile. RAM management has been optimized. You can now switch between the game and a messaging app without forcing a hard reload. The time glitch ruined immersion
: Patched text errors in the "Anna Hide and Seek" game. Verdict
: Fixed a rare hard lock that occurred when players attempted to sleep exactly as a rainy weather cycle initiated. UI and Menu Adjustments