Euro Truck Simulator 2 Version 1.35 remains a hallmark update that perfectly preserves a classic era of virtual European transport. Utilizing Steam’s beta repository allows you to easily step back in time to run vintage mods, maximize performance on older machines, or simply enjoy a highly stable, feature-rich version of one of the greatest simulation games ever created.

SCS Software continued its major overhaul of older map regions. Version 1.35 introduced completely redesigned roads and landscapes across Germany.

Version 1.35 of Euro Truck Simulator 2 is a significant update that includes various enhancements and additions. Here are some details on what you can expect from this version:

Close the properties window. Steam will automatically begin downloading the files required to roll back your game to Version 1.35.

Since the current version of ETS2 is much newer, players wanting to play 1.35 (often for specific mod compatibility) must use the Steam Beta branch system: Euro Truck Simulator 2 Version history

Scroll through the archived versions and select .

Click on your Library tab and locate Euro Truck Simulator 2 .

: Owners of the Italia DLC gained access to the stunning Mediterranean island of Sardinia, complete with specialized coastal roads and new local drop-off points.

The update incorporated emergency refueling services via the emergency hotline, wiper speed adjustments, and official support for Razer Chroma peripherals. Why Players Download Version 1.35 Today

A major addition for owners of the Italia DLC , featuring Mediterranean landscapes and coastal routes.

While the game is highly optimized, Version 1.35 marked a shift toward modern hardware. It is recommended that players have a Windows 10 64-bit operating system, an Intel Core i5-6400 or equivalent processor, 8 GB of RAM , and a graphics card that supports DirectX 11 , such as the NVIDIA GeForce GTX 660.

Introduced a slider interface to fine-tune windshield wiper speed settings. 3. DirectX 11 Experimental Support Performance Boost: First iteration of DX11 implementation.